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UCAG's Machinima Info

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UCAG's Machinima Info

Post  ScOtTyZ on Tue Jun 02, 2009 8:34 pm

The members of the UCAG will start a Machinima. We currently have no ideas, so if you have a possible idea we can use, you may post it here.

We will start to film the Machinima on June 6, 2009, at 10:00AM - 1:30PM (Pacific Standard Time) And if we need more time filming, we will finish filming on June 8, 2009, at 8:00PM - 9:00PM (Pacific Stand Time) [If have idea by this date]

If we don't have an idea by that date, then we will film on June 13, 2009, at 10:00AM - 1:30PM (Pacific Standard Time), and if we need more time filming, we will finish filming on June 15, 2009, at 8:00PM - 9:00PM (Pacific Standard Time)

What's a Machinima?
It stands for 'machine cinema', that brings the viewer a cinematic experience using a game/game engine.
For this Machinima, we are using Combat Arms.

Remember this:
*No Face Accessories (Caps/Hats are allowed)
*Must have SMG or Sniper Equipped or Backpack
*During filming process, no killing each other unless it's part of the scene/Machinima. You can kill when we're done filming or during intermission/break.
*Don't whine about your part of the Machinima.

Add me on Xfire: PixelizedDeath
If you see my Xfire status appear as "Machinima", enter the room I'm in, and the pass will be: ucag1

I hope I see you guys as an actor in this Machinima.

~Good Luck, Soldier.~
-Scott Lim (ScOtTyZ)

P.S. If you would like to actually apply for a part (when we get an idea), post your name that you wanna join, so we can add you to the list, and we can try to find you a part. Also, when you plan to give an idea, just keep it short and simple, and I'll try to make it into an awesome Machinima, unless you already wanna give the full idea and/or the script, that will be fine.


Last edited by ScOtTyZ on Tue Jun 02, 2009 8:49 pm; edited 1 time in total

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Re: UCAG's Machinima Info

Post  «UCAG»Proxify on Tue Jun 02, 2009 8:40 pm

nice you sorted that out well =D

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Re: UCAG's Machinima Info

Post  -Fury_Swipes- on Tue Jun 02, 2009 8:42 pm

ScOtTyZ wrote:The members of the UCAG will start a Machinima. We currently have no ideas, so if you have a possible idea we can use, you may post it here.

We will start to film the Machinima on June 6, 2009, at 10:00AM - 1:30PM (Pacific Standard Time) And if we need more time filming, we will finish filming on June 8, 2009, at 8:00PM - 9:00PM (Pacific Stand Time) [If have idea by this date]

If we don't have an idea by that date, then we will film on June 13, 2009, at 10:00AM - 1:30PM (Pacific Standard Time), and if we need more time filming, we will finish filming on June 15, 2009, at 8:00PM - 9:00PM (Pacific Standard Time)

What's a Machinima?
It stands for 'machine cinema', that brings the viewer a cinematic experience using a game/game engine.
For this Machinima, we are using Combat Arms.

Remember this:
*No Face Accessories (Caps/Hats are allowed)
*Must have SMG or Sniper Equipped or Backpack
*During filming process, no killing each other unless it's part of the scene/Machinima. You can kill when we're done filming or during intermission/break.
*Don't whine about your part of the Machinima.

I hope I see you guys as an actor in this Machinima.

~Good Luck, Soldier.~
-Scott Lim (ScOtTyZ)

nice man i hope i get a cool part, the problem is i have no gp ill make a new char. then

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ALSO!!!!!

Post  -Fury_Swipes- on Tue Jun 02, 2009 8:43 pm

what room? adn stuff

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Re: UCAG's Machinima Info

Post  ScOtTyZ on Tue Jun 02, 2009 8:45 pm

First of all, you don't know what part you'll get. Whether it's good or not, we still need an idea of a Machinima.
Second, I'll post the room info right now.

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how about

Post  -Fury_Swipes- on Tue Jun 02, 2009 9:33 pm

( an info is missing in the headquarters ) durign world wasr 2 happends. our leader get kidnapped. In snowvalley we find out that thier are guard by the alpha building. we stop by and 2 people get killed. we finally see that the leader is in that building, but as soon as we foudn that out. a metal wall is placed outside the wall. so we get he information for the password 3 of them ( spyhunt) then we put it into a computer ( the computer in snowvalley) as we retrive the info an alarm blares out and 1 person dies but drops a smoke gernade to cover us all. as we esape ( main character is a boy mistaken as a 21 year old) uses artic coloring to stealth his way in. as he kills the guards. he notivied the team to move in. ( fireteam mode where the guy dies) so teh lead dies giving us back the inforamtion. and we heard beeping noises. we find out its a bomb and run for it. ( search and destory) the building explode and only a few survive. then A BUCH of enemy comes out and TO BE CONTINUE!

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Re: UCAG's Machinima Info

Post  ScOtTyZ on Tue Jun 02, 2009 9:48 pm

Nice! You lead us through the story as it's filmed. LOL! I'm liking it. Smile

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Re: UCAG's Machinima Info

Post  -Fury_Swipes- on Tue Jun 02, 2009 11:04 pm

ScOtTyZ wrote:Nice! You lead us through the story as it's filmed. LOL! I'm liking it. Smile
thnx xD!

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uhh schedule change?

Post  -Fury_Swipes- on Tue Jun 02, 2009 11:25 pm

i got school till like 2:40 so if u can change the time till liek 3:00 ill post script ,cause my bro will nagg me to death to play maplestory...
so imma like try to get on as much as possible... sry

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Re: UCAG's Machinima Info

Post  «UCAG»Proxify on Tue Jun 02, 2009 11:36 pm

[IDEA]

Since UCAG is now going to do a Machinima i have an idea that we can do...

Say the Scene is in battle, and we have a team of 4 each, and pretty much lets do a search and destroy game mode, and just make it look all tactical, i will leave scot in charge of the assigning parts, and also writing the 'Play' but yea, i think this should be the first Storyline...

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Re: UCAG's Machinima Info

Post  ScOtTyZ on Wed Jun 03, 2009 12:02 am

@bl0cked;
Change which time?

@Proxify:
Uhh... Somehow like a Gameplay Machinima of Search & Destroy?

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Re: UCAG's Machinima Info

Post  elweb on Wed Jun 03, 2009 8:48 am

sounds like a good idea blocked, but if your going to make it world war 2, you shouldn't have have snow valley or fireteam. instead you should make it the cold war and base it around disarming the nuclear missle

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Re: UCAG's Machinima Info

Post  «UCAG»Proxify on Wed Jun 03, 2009 1:42 pm

yes Scot, like gameplay of it

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Re: UCAG's Machinima Info

Post  ScOtTyZ on Wed Jun 03, 2009 7:11 pm

OK, then. If your getting 8 guys, make sure they know to not kill me, and record both bases. LOL! Unless I'm part of the game?

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RE:!@#!#!@#!@#!

Post  -Fury_Swipes- on Wed Jun 03, 2009 7:33 pm

OMFG THUNDER!!!! AT SOUTHERN CA OMFG SCAREDD THE SHIET OUT OF ME plus uhh
like times around 5:30? pm southern time

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Re: UCAG's Machinima Info

Post  ScOtTyZ on Wed Jun 03, 2009 8:32 pm

Yea, I heard the thunder, too. I thought they was doing construction outside.

When you say Southern Time, I think since your in California, too, your meaning PST (Pacific Standard Time).

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Re: UCAG's Machinima Info

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